Monday, January 25, 2010

Spinning Plates, Guild Edition


Being a GM is a delicate balancing act. Like it or not, there are days when you are forced to keep four or five issues in the air simultaneously. Sadly I don't have an assistant from Vienna to help me, but I do have a really top team of officers including my Husband who are there to smooth the whole process along.

The biggest problem on any given day is to make sure people are happy. If I were being paid for this I suspect the days when lots of people aren't enjoying the game experience, for whatever reason, would be a lot easier to cope with. The Guild Improvements on the way in Cataclysm look as if they could give me something to look forward to, and they also have the potential to reward the entire Guild for hard work. It's not going to be about recruiting hundreds of new people to the Guild either: only the top 20 'achievers' each week contribute towards the overall totals.

As a result of this I'm proposing some fairly substantial changes to our rank system, which I KNOW are going to ruffle some feathers. If I'm honest these changes have been a long time coming. I do not believe it is unreasonable to ask people to make choices in a game, but it is clear from the rapidly increasing number of ninja looter incidents I am seeing on my Server that there are those people who are not prepared to be patient or to share. There also seem to be a growing number of people who believe they have the right to participate without actually making an effort. My Guild are a fantastic bunch, they really are, and I hope they can understand why I'm asking them to consider this with an open mind.

I feel a lot of changes are coming, which are clearly being aimed to reward those people who know how to get the most out of their playing time, and as a result from their Guild to boot. Let it not be said I don't get how important every single person can be in this process. I hope the changes I'm proposing as a result will help improve the Guild experience for everybody. I doubt it'll reduce the number of plates that need to be balanced, but it should make the process of keeping them spinning a bit less of an issue... :D

ICC UPDATE: Festergut is down! Server #24th kill. Loot was pants, but we at least know we can do it :D

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