He Knows, You Know :: SPOILERS for Icecrown
Once upon a time in Azeroth, the Bad Guys had no fear.
If we go back to Old Skool Onyxia, to Nefarion, even to C'Thun (as we're peering back into the midsts of Vanilla territory) it's fair to say these guys weren't expecting to die, in ANY way, shape or form. In the mould of so many other classic villains their job was simple: have great-looking Underground Lairs, take no grief from anyone who wasn't also a Villain (because that makes you all inferior anyway) and die spectacularly, normally after many days and weeks of being hit. In Vanilla, being the Bad Guy was easy.
Not so for Arthas Menethil. He comes with a fairly complicated and very well-documented back story. He has a love interest. He has undead women with death-wishes against him who are nowhere near inferior, oh no. He also arrives with a legacy, as we are shown via the Icecrown sound files. Whether we like it or not, we can't actually destroy the Lich King at all, because if we do... well, it would be bad. Uther, the First Paladin, will explain:
There is... something else that you should know about the Lich King. Control over the scourge must never be lost. Even if you were to strike down the Lich King, another would have to take its place. For without the control of its master, the scourge would run rampant across the world, destroying all living things.So, let's take a moment to digest that. We can kill Arthas, but if we do we are the agents of our own demise. Uther, love his heart, is basically telling us that if we go and do what we've been conditioned to do over all these years we'll lose. Funny that, as people have already suggested this would be a great thing. This of course means that at some point someone will have to go step into that breach, and I'll think you'll find the smart money's already being laid on a Mr B. Fordragon from Stormwind being the #1 Candidate.
This also marks a fairly significant departure from WoW's traditional form of storytelling. Before, with a Big Bad, you'd kill them and they'd simply respawn in a week, and the Lore around them would remain blissfully unaware of the occurrence. Arthas again is different: even though we have the chance to kill him, over and over again if we so desire for the phat lewts and the Hard Modes, the foundations are in place for him to die for good. Once Arthas disappears, it's been placed in Lore that he has a replacement. He doesn't just keep coming back. We have closure. Of course it's only temporary but this falls in line with the way Blizzard have moved forward story lines in Wrath. With the coming of 3.3 the Beasts of Northrend gradually begin to disappear from outside the Tournament [*], because we no longer need to fight them, we're all off to Icecrown. Yes of course they're still there in the Instance, but in the outside World of Warcraft, they've gone. We've moved on.
Most importantly of all however, I believe with Arthas we have a bad guy who is singularly different from any other before him: this one knows he's going to die. His time for arrogance is gone. The trailer shows us a room full of souls, the people Arthas has killed and placed in Frostmourne by his own hand but not necessarily by his own will. The sword has a control over it's wielder, after all, as does the Crown Arthas wears. Jaina is right, the Arthas she knows may yet still be trapped beneath the horror. Those souls hear the call of the Light, as must Arthas himself, and here, in a very refreshing departure, we see a villain who doesn't rail against those who come to taunt him, far from it. It is the sword that hungers, but is it Arthas too? I think not.
So, really, the new logo for 3.3 should look more as follows:
I believe this is a Bad Guy in Warcraft who knows his number is up. Come April, I think a great many people may be surprised at what they find when they go to the Frozen Throne to confront him.
[*] They'd all gone on the PTR and they are still here currently with 3.3 live, so I am assuming as the wings phase in then the beasts will phase out, which will be pretty cool. Blizzard, don't disappoint me!
Labels: 3.3, Speculation








